I added a new keyword - Swarm. A card with Swarm can be included up to 5 of each in the deck instead of the normal 3.
Only three cards to have Swarm so far are Weevils, UNIT Troopers and Auton Mannequins.
What is DARDIS? Have I missed out and not watched enough of the older stuff? Damn, I need to get Mel away from WoW and into Who!
*mooooooooo*
I added a new keyword - Swarm. A card with Swarm can be included up to 5 of each in the deck instead of the normal 3.
Only three cards to have Swarm so far are Weevils, UNIT Troopers and Auton Mannequins.
Examples of some cards:
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Some More:
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And how about a few more:
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I used a program called CCG Maker to make teh cards, but unfortunately, everything is designed for Magic - Magic fonts, Magic-ish skins, etc.
I am making a minor rules change. Creatures with Body Armor ca nalways damage other creatures with Body Armor. Creatures without Body Armor can do so with the new Pierce keyword. There are not that many. Remember, Ships and manifestations could always damage a creature with Body Armor, so this applies to Hostiles and Allies only.
This way I clear out one of the symbols.
Other New Things:
I themed the 4th Expansion Set today - The Dark Times. Expect cards like The Weeping Angels, The Beast, The Destroyer, Empress of the Racnoss, Webstar, The Infinite, The Nestene, Great Vampires, Azal, Bok, Morgaine, etc. It is the dark, the mysterious, the ancient, the psychic. Expect emphasis from serials like Stones of Blood, The Daemons, Battlefield, and episodes like The Satan Pit, The Impossible Planet, End of Days, etc.
Because of this, I am considering moving cards like Abaddon, Empress of the Necross, Krop Tor, Accept Azal's Gift, and Excalibur -all already made, to the 4th Expansion.
I need to clarify the rules a bit where I use Magic terms and just expect people to know what I mean, like target and sacrifice.
I'm running into a problem with mana. Take for example, the folowing name and Resource cost:
The Master, Degenerated
URGGGPPP
That does not all fit on one line. Now I created an alternate way of ordering the resource if needed. I could do it like this:
UR3G3P. The # tells you how many of the resource to its right, as you read left to right. This can save some valuable space. Unfortunately, the CCG Maker program does what WotC does with multiple mana costs - it has an order already deteremined. See, if I type in RUG or UGR, it will appear on the card in the same order, the program automatically corrects that. I massaged the Master's stats to this:
UUUUGP
Which i could abbreviate as 4UGP very easily.
The problem is that the thing move the number to the end, so it looks like this:
4PUG
and I can never get it in a different order.
Additionally, whenever I use a capital T at the end of a word, it becomes the tap symbol. So, if I am talking about a UNIT Trooper, it looks like this: UNItap symbol Trooper deals 20 Assault when attacking.....
Thank you for the enlightenment and the awesome stuff.
I've only used MSE once, so I can't really help with those difficulties. However, for the tap symbol problem, there might be a character you can add after a capital t to turn off the auto-tap insertion. A lot of programs have default functionality that you can turn off by adding a certain character. Like putting a ' before your stuff in excel tells it to put exactly what you type and now fudge around with it. You might have to dig around a bit to find out if such functionality exists, but it could be worth the effort![]()
*mooooooooo*
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